The following are some of the more commonly asked questions
regarding this MUD and MUDs in general. The following will
provide the New User (hereto known as 'Newbie') with an essential
and basic understanding of the theory, practice and application
of this Interactive Technology. Your transition from rl (real
life) to vr (virtual reality) will be smoother if you spend few
minutes reading this FAQ rather than trying to jump directly into
the MUD.
1. What is a MUD? What is _this_ MUD all about?
A Multi User Domain (MUD) is a text based virtual environment
which allows for real time interactions between users who login
from various sites around the world. In the past a MUD was to be
a series of interconnected spaces (called 'rooms') with a focus
upon 'Dungeons and Dragons' combat and roleplaying. MUDs were
first developed in 1979 by Richard Bartle and Roy Trubshaw at
Essex University and have generally been used as a exciting
pastime where players can (either by themselves or in groups
"parties") slay dragons, solve puzzles, search for treasure,
amass magical powers and skills. Indeed, the 'd' in MUD is often
interpreted as standing for 'Dungeon' but I prefer to stipulate
the use of the term 'domain' as being a more appropriate
description. There are many variations of MUDs, some of which are
direct offsprings from the first, while others have focussed on
different elements (e.g., allowing users to build objects, or are
more 'chatty' etc.). Each have their own promoters.
MUDs are typically public sites directly accessible by entering
in the telnet ip (internet protocal) address of the MUD site or
by using a 'client program' which is not as 'hard on the
computer'. Such efficient clients including 'TinyFugue' or
'REXXTALK' are available from various ftp sites (e.g.
http://ftp.math.okstate.edu/pub/muds/clients).
MUDs are generally open 24 hours a day 7 days a week which
enables individuals to sign on at their convenience. Some MUDs
restrict access and you must send an email request to the
Administrators.
This MUD is an Academic Domain meaning that the programmers (or
'coders' or the more fanciful 'wizards') have attempted to design
a virtual university setting. At any one time this MUD will be a
space for students, professors and professionals to conduct and
attend real time online classrooms, electronic seminars,
electronic conferences and electronic tutorials. This MUD also
houses various facilities in an attempt to emulate the university
campus including virtual offices, bulletin board postings, etc.
Yet, as with a University campus experience, all work and no play
make for a dull day and so the Wizards have incorporated various
adventure areas (all with educational themes and motifs -- albeit sometimes obscure).
The nature of MUDs has often made the level of discussion and
action rather informal. While we promote and encourage this
informal approach we kindly ask you to treat this MUD and its
citizens with the same high level of respect that your real life
classmates and colleagues deserve both in and out of the
classroom setting. Depending upon your status (e.g., local
student, distant instructor) any infractions of our rules of
etiquette (see our library for an explanation of the rules) can
result in a) loss of your character, b) your site being banished,
c) loss of your email privileges.
2. Is this like a MOO or an IRC or a BBS?
Yes and no. 'MOO' stands for MUD, Object Oriented. The
Administrators of this MUD and indeed most MUDders are bias in
favour of MUDs over MOOs for many reasons, one of the most basic
is the user-unfriendliness of MOOs (It will might take you a
while to get accustom to wandering around and interacting on this
MUD but these difficulties tend to be amplified on MOOs). The
main claim to fame of a MOO is that it allows users to build (the
'Object Oriented' aspect). Yet the belief that MUDs are such they
are programmed so that only Wizards can build is mistaken. This
capability is dependent upon the programming skill (and
patience) of the MUD wizards and not the basic MUD code. The MOO
program language is also difficult to master. Coding on MUDs on
the other hand can be a simple exercise.
IRCs or Inter Relay Chats permit individuals to type a line which
when entered is relayed to the other person's screen thereby
enabling the users to 'chat' to each other in real time. MUD's
provide this feature (known here as 'talk') and much, much, much
more. BBS or BulletinBoards permit individuals to post messages
(typically comments regarding a particular area of interest) and
allows for others to read and reply to this messages. This static
form of communication is useful for complex and lengthy
discussions. All MUDs have BBS's built in for their users to post
jokes, concerns, questions, comments, etc. This MUD is no
exception. Here however we provide BBS for some of the classrooms
and for all instructors with virtual offices. Thereby allowing
for students and instructors use so that they may leave informal
notes or homework assignments...
3. What is ISIIT?
Various users of this MUD are members of The International
Society for Interactive Instructional Technology. They use this
MUD for conducting discussions, posting notes to other ISIIT
members etc. You may recognize an ISIIT member by their
possession of a ISIIT Keycard. This keycard permits them to
access certain rooms dedicated to the aforementioned activities. ISIIT is a professional society open to persons interested in the
academic use of interactive technology including MUDs, email, e-journals, the Internet, ITV etc. To join, one needs to subscribe
to the Society's LISTSERV. Send the message:
subscribe cyberphil
to
listserv@carins.cariboo.bc.ca
ISIIT membership is ZERO dollars.
4. Is ISIIT anything more than what is mentioned above?
Yes. Besides providing various electronic means to bring together
dedicated persons, it intends to hold workshops and conferences
in the future. Furthermore, ISIIT will be acquiring country
representatives from each country. The founding board has the
intention to hold these both here on the MUD and in rl. The first
such workshop was held in Calgary, Canada 1994 at the Canadian
Philosophical Association Annual Meetings. From this workshop
sprang forth the momentum to create ISIIT. The board also aims to
acquire representatives for each country who has members in the
Society. Finally, there has been talk of starting up a e-Journal.
5. Who are the MUD Administrators?
MUD Administrators (sometimes called 'Gods' - again drawn from the
fantasy element of the Domain,) typically 'own' the MUD. They
oversee the running of the MUD and can be considered to control
it much as a CEO controls the workings of a company, more or less -
strictly as a homeowner who has invited you over to stay and make
yourself 'comfy'.
The Administrators of our MUD are omnipresent persons dedicated
to promoting cooperation between persons in various fields as
well as promoting universal access to education via the
adaptation of instruction to technology and the adaptation of
technology to instruction. Kane is really a Philosophy Instructor
at the University College of the Cariboo, Kamloops, British
Columbia Canada who specializes in Biomedical Ethics. Labatt is
also a philosopher who is a Media Specialist at Assiniboine
College, Brandon Manitoba Canada. Both Colleges are actively
pursuing hybrid approaches to education.
6. Who are the Programmers of the MUD?
Our Programmers, known as 'coders' and more commonly referred to
as 'Wizards' or 'Janitors' are a dedicated group of people who
have volunteered literally hundreds of hours to sit down at their
computer terminals and create files which are interpreted by the
MUD driver program to create our virtual space and all the
objects contained within it. Many of them are Wizards from other
MUDs (most notably the infamous MUDDOG based out of The University of Florida) and have hundreds of hours of previous
experience as players (since to be a wizard on most MUDs you have
to have reached the highest possible player level). Thus they
tend to know the intricacies of MUDding from different
perspectives. They have earned the right to be called 'wizards'
and deserve our many thanks.
7. What is the first thing I should do after I read this FAQ?
You should type to see a list of the user commands
available (don't type the <> just the words contained within the
diamond shape). The ability to use these commands will become
easier with experience (which by the way the computer keeps track
of). Each topic has its own help file. E.g. you can type <help
say> for information on how to 'say' something to someone in the
same 'room' as you. _All_ commands should be entered with lower
case letters. The computer will recognize <help say> but not
<Help Say>.
8. How can I find out who is on here?
The Welcome screen (the first screen you saw when you telnetted
here) will list the users presently on the MUD. When on the MUD
the command <who> will also provide you with a list of the
present users. The command <where> will tell you where everyone
happens to be (again, notice the lower case lettering). Please
Note: The Administrators and many of the Wizards have the ability
to be invisible and thus although they may be in the MUD their
names will not appear on any of the above mentioned lists.
Invisible Admins and Wizzes have the ability to be in the same
room as you without your knowing it as well as the ability to see
EVERYTHING you type. Although we have better things to do than to
'snoop' on you, this ability will be used if we are a) concerned
about an individual's behaviour or b) wish to check on some
interactive aspect of the MUD (e.g. is the user having a
difficult time with a certain area or command). Your activities
may also be logged as evidence of unacceptable behaviour. Athough
sounding rather 'Big-Brother-ish' Logging proceedings can be
useful for keeping a record of lengthy conversations and meetings
while ability to be invisible is extremely attractive for Wizards
who are coding and don't want to be disturbed.
9. What about security?
You are responsible for everything that your character does and
says. Thus you should never give out your password nor should you
ever walk away from your terminal while logged on as someone
(e.g., your roommate) may type a single offensive line and
destroy either your reputation or destroy your previous work.
Your password should not be easy to guess. For instance don't
just use your name backwards. Letter combinations that are
meaningless to others but meaningful to you are best. E.g. use
first letter of each word of a sentence. (example: Start with:
"Spoil the rod, spare the child" and create the password:
strstc).
10. What if the person I'm looking for is not on here?
Try typing <finger name> (e.g. finger kane) which will provide
you with a limited amount of information about the person
including when they were last on.
11. What if I want to reach that person who is not on, is there a
way?
Yes. You can MUDmail that individual. Mudmail is similar to
email but only sends mail to the individuals on the MUD (this MUD
is based on the Nightmare Mudlib which also provides users the
ability to send mail to persons on other MUDS). To send mail to a
person type <mail MUDusername> and follow the directions
provided. Also see: <help mail>
To send mail to person on another
MUD that is supported by InterMUDmail type <mail name@mudname>.
12. How do I read my mail?
Simply type <mail> and then <read #>.
Once you have finished
reading your message type <delete> then hit ENTER, then type
<quit>. Of course if you want to keep the message don't type
delete. Again see <help mail>.
13. How do I post a message on a BBS?
There are many bulletin boards located throughout the MUD. Some
of these are for general discussions, problems, etc, others are
for special interests (e.g. philosophy, poetry, penpals,
programming issues etc.). First type 'look at board'. This will
provide you with a list of the messages posted, including the
authors, subjects, and dates.
Instructions on posting and reading messages are also provided at
the top of this list.
14. Is everything 'permissible' here?
Of course not. Just because you are telepresent does not mean
that you can get away with any action. The rules that apply to
you on your University Campus apply here. Accordingly, don't do
anything here to other users that you wouldn't do in the real
world. Don't harrass, demand favours, use abusive or obscene
language, stalk, nag, whine, make unwelcome advances, spamming
with malice (repeatedly sending the same message to the
individual or to their computer out of revenge or to be annoying)
or flame (shouting personal attacks at another individual with
the intent to humiliate them in public). Remember, there is a
human being on the other side of this 'cyberian world' and don't
assume that they can't do anything to get back at you. (they can,
for example they can complain to the Wizards who in turn can
contact your local system administrator). While we are less
formal and more allowing than a classroom setting, please adhere
to the rules of etiquette as described in our MUD library. In a nutshell we suggest that you first and formost BE POLITE. Second,
BE SELF-DIRECTED, Third, BE HELPFUL.
*****MUD access is not a right but a privilege.*****
15. How do I communicate? How do I move around?
First make sure you have gone through the newbie tutorials. This
tutorial is mandatory for all new players to this MUD. If you
forget any of these lessons go back and try them again. Also
use . As a last resort, ask someone. But when you do
ask: Ask politely! Most people will be quite willing to help but
they get annoyed when others demand information or whine. It is
often useful to ask fellow newbies as they are also learning the
basic skills. Please refrain from directing your questions to
wizards who are usually busy and who rightfully get tired of
answering questions that you should solve for yourself. In any
event, first ask the person if they would mind helping you.
16. Can I see in colour?
This is one of those questions that you don't want to pester
Wizards about. One of the really nice features of this Nightmare
MUDlib is the use of colour. Wizards like to use appropriate
colours in their descriptions (e.g. the red couch, the blue
sky...). If you have a colour terminal, type <ansi>, if not, go
buy one, or smack a dead squirrel against your forehead hard
enough to cause you to see swirling lights and colours.
17. What if I get the message: 'That does not compute! on my
screen?
That means that the computer did not understand the command that
entered. This is probably due to a typo, the use of a capitalized
letter, or the entering of an non-existant command.
18. What if I come across an error?
If you find an true coding error (and you probably will!) please
let us know by typing <bug> along with a brief description of the
error. We apologize for any errors that you happen to come across
but we are only human! If you find a typo in a description, type
with the typographical error noted.
19. Sometimes it takes a while for the computer to carry out the
command I've enter, other times it seems as if I don't receive
any screen activity and then all of a sudden information scrolls
on my screen. What is going on?
The network that connects you to the MUD is made up of thousands
of interconnections. Between your computer and the computer which is the MUD site there may be thousands of links. If one of these
links fails or is overloaded (most common during peak computing
hours) you may experience a time delay which is referred to as
'lag'. Lag can be quite common and it will affect different users
at different times. All we can suggest is to wait until it
passes. If it becomes too annoying or a hindrance to your work,
you may want to quit and try to log back on later.
20. What if I have a neat idea or recommendation for the MUD?
Send us an idea message! Type <idea> and a brief description of
your idea. Conversely, post a note on a BBS.
21. Can I code?
I don't know. Can you? Seriously, thank you for your interest
however Wizardhood is a level to which users are invited to join.
If you are an academic professional and have coding experience in
'C' language and you are willing to devote a fair amount of time
to our project then post a message on one of our BBS. We will
eventually get to it. However as a rule, "Don't call us, we'll
call you."
22. On other MUDs there are many different races, guilds, classes
and languages. Does this MUD have these features?
No. As this MUD is primarily a 'Virtual University' it does not
permit users the option of becoming an 'elf' or a 'pendorian' or
a 'knight'. Everyone here possesses human traits and human
languages (all basic commands are in English with the possible
exception of those areas dedicated to other Natural Languages).
If you want to speak Klingonese. Try the Klingonese University
which is NOT located here.
23. On some other MUDs, player killing is allowed. Is it here?
No. The only combat allowed is the combat between user and
computer generated characters (Non-Playing-Characters, or
'monsters'). By killing these NPCs individuals gain points and
often are rewarded with coins, treasures, weapons, equipment,
armour, that the NPC's carry.
24. Given all these 'No' answers, what _can_ one do here?
Well, besides the 'serious' side of our MUD you can explore the
various fantastical realms that our Wizards have created for your
amusement. You will find unique areas ranging from an faery
princess castle to a dark subterranean town. There are monsters
to slay and mysteries to solve.
25. Isn't there anything for those who wish not to engage in
mindless violence?
Although we might take you to task for the term 'mindless', the
MUD is not based on combat. Most of the non-academic quests are
based on using your deductive powers to solve mysteries. If these
options do not interest you may decide to head on over to one of
the Pubs scattered about for a pint of warm beer or a mug of cold
coffee and a conversation with someone from another part of the
world. Indeed, if you gain anything from this MUD we hope it is
new friendships.
26. Okay, how do I start doing those things? And why would I want
to?
Well, let's start with the last question first. Adventuring can
be fun! Furthermore, simply by playing, you will become more
accustom to using computers as a personal tool rather than as
something that is intimidating and alien. In terms of the
'gaming' aspect, by solving puzzles (called 'quests') and slaying
monsters, you will increase your 'score'. The more you play, the
higher the score you can obtain. And by increasing your
experience you can improve your personal statistics. Your stats
are numerical representations of your physical abilities which
include: Constitution, which determines how sturdy you are and
which will determine your 'hit points' (or the number of hits you
can take before you suffer a fatal wound); Intelligence which
determines your capacity to cast magic spells; Dexterity which
amongst other things, affects your ability to protect yourself
from being robbed by other users; Strength determines how much
you can carry (e.g. a few heavy weapons and a weighted bag of
treasure). Wisdom determines your resistance to magic and
Charisma determines your ability to slip by normally aggressive
monsters (i.e., monsters that attack on sight) as well as how
good a buyer and seller of goods you are. You may increase your
personal stats by 'spending your experience'.
You go about adventuring simply when you start wandering off
campus. You should look at each room description, many of which
tell you information about the region and its features. There are
many objects and NPC to look at. Before you go exploring however
it is wise to equip yourself. Otherwise you will be out in the
elements wearing nothing but what you came in with.
For related matters concerning how to go about getting equipment,
how to wear armour, wield weapons, kill monsters, get money, team
up with others, please see the following help 'topics': 'body',
'drop', 'get', 'follow', 'give', 'kill', 'inventory', 'money',
'party', 'score', 'wimpy'.
27. Anything else I should know?
Just a warning about playing. You can die on this MUD. Just as
you can attack monsters, they can and will attack you. Thus you
must be very careful not to simply attack anything that crosses
your path. As a new player your personal statistics and skills
are very minimal, they will develop with use and or with the
exchange of experience points. Your skills are abilities that you
learn to develop through simply usage. These skills are divided
into four categories: fighting, weapons, deception and magic.
Type <score stats> for brief information on your skills
As mentioned earlier, be sure to wear your armour(s) and be sure
to wield your weapon(s) before venturing forth. Teaming up
('partying') is helpful not only in surviving but also in
learning the lay of the land. And if you are getting seriously
wounded, your body may 'wimpy' out of the room (i.e., 'retreat').
To heal yourself from your wounds you should <rest> consuming
food and drink can help speed up the process. Be sure to keep a
close eye on your hit points (hp) by looking at your <score> - if
your hp hits '0' then you're dead.
28. I'm Dead? As in deceased? As in an ex-user??? Or do you just
mean 'distance education and delivery?'
Umm that's a horrible acronym :). Dead as in ceasing to Be.
Fortunately, being dead here is not as permanent as being dead in
rl. If you lose your life, you need to go and get a new one and
start over again. Unfortunately you will lose points and all that
you have amassed since the last time your character was saved.
See also: <help save>.
29. If I amass all these neat items are they still mine when I
come back the next time?
Unfortunately, no. Before you <quit> the game you need to visit
one of the shops where you can sell all your goodies. These shops
also sell the items that others have collected. It is this way
that you obtain money and allow other users to obtain weapons,
and other types of equipment (lanterns, bags, etc.). The money
that you get, any auto-loading objects you possess (see <help
inventory> and your skill levels will remain with you when you
log back on.
30. This is getting to be a pretty long FAQ. Why?
Sorry for the length but many users to this MUD are newbies, not
only to this MUD but to the notion of Multiple User Domains in
general. And to those of you who know about MUDs, this MUD will be
new to you simply because it is a Multiple AcademicİUser Domain
(Dare I refer to it as MAUD?) If you have any more
questions, why not address them to others via the chat line?
Type <chat> followed by your message, e.g., <chat Hi,
anyone know how to praise the Wizards here?> *grin*
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