By Stephen Downes
September 25, 2003
The Digital Imprimatur
On a bright
sping day in 1995 as I was surfing around the new world
that was the web, I encountered a page with a simple
message: "Something wonderful is going to happen!" The
sentence is from Arthur C. Clarke's Childhood's End
and is the harbinger (in the book) of the evolution of
humanity into a new, enlightened age. The web page author's
intent was to say the same thing about today's human, the
web being the vehicle through which this global revolution
would happen. That was eight years ago. This is today:
"...a road map of precisely how I believe that could be
done, potentially setting the stage for an authoritarian
political and intellectual dark age global in scope and
self-perpetuating, a disempowerment of the individual which
extinguishes the very innovation and diversity of thought
which have brought down so many tyrannies in the past." Me,
I still cling, hoping against hope, to the "something
wonderful is going to happen" meme, an idea that is
increasingly difficult to justify. I believe that
the internet could usher in a global renaissance, if we
would only let it. Ah, if we could only let it. By John
Walker, September 14, 2003
[Refer][Research][Reflect]
Recombo CORE Catalog
Recombo has
launched a course catalogue of LMS compmpatible courses.
From the press release: "The catalog features more than
1,000 courses from leading publishers with each course
tested for integration on leading learning management
systems." No RSS feeds to allow a wider distribution, no
easy way for smaller providers to get their content listed.
I don't see what the advantage is here, either for
purchaser or vendor, unless you're already well entrenched
in the LMS and commercial content market. By Press Release,
Recombo, September 23, 2003
[Refer][Research][Reflect]
Learning Objects: Contexts and
Connections
Sometimes you ask for the cool thing
and the cool thing happens. The individual chapters from
Learning Objects: Contexts and Connections are now
available; look under the authors' names in the left hand
column. Thanks to Catherine M. Gynn. By Various Authors,
TELR Research, September 25, 2003
[Refer][Research][Reflect]
She Says She's No Music Pirate. No Snoop Fan,
Either
The RIAA lawsuit against Sarah Ward has
been withdrawn. Just as well, since Ward's computer, a
Macintosh, cannot even run Kazaa, the program she is
accused of using. Despite this, the RIAA admits no error
and reserves the right to sue again. I'll let U.S. Senator
Sam Brownback take it from here (hyperlinks from
Copyfight): "This revelation challenges the testimony of
the RIAA at
the hearing, and shows that the subpoena process includes no due process
for ISP subscribers' accused of digital piracy. Due
process, if it existed within the DMCA
subpoena process, would provide accused pirates
identified through the subpoena with the critical
opportunity to rebut accusations of piracy and prevent the
release of their identifying information to accusers."
Copyfight continues, "Not long ago our Professor Felten
made an important point about the DMCA subpoena
process--specifically, its enormous potential for abuse. Said Ed, 'Of course, big copyright owners
aren't the only people allowed to use subpoena-bots.
Virtually everything that anybody writes is copyrighted, so
this subpoena power is available to every writer or artist,
even down to the humblest newbie blogger. Want to know who
that anonymous critic is? No problem; send your
subpoena-bots after them.'" By John Schwartz, New York
Times, September 25, 2003
[Refer][Research][Reflect]
Skype Hype Is Tripe
Greg Ritter
offers some comments about my recent comparison between
Skype, the free VoIP software being distributed by Kazaa,
and the VoIP system being installed at Dartmouth. He
writes, "Stephen and the bazillion other people writing
about Skype and Dartmouth are conflating
computer-to-computer VoIP with real internet telephony...
Skype's VoIP is not Internet telephony. What the Dartmouth
system has, that Skype does not, is an interface between
the IP network and the dedicated circuit telephone
network." Ritter also suggests that Skype will, at some
point, connect to the ancient and overpriced
traditional telephone network, and that's when "Skype
ceases to be free." Well maybe - it may cost a Skype user
to connect to the older system, but there is no reason to
levy a fee for an IP-to-IP call. And Skype - now sitting at
more than 800,000 downloads - is gaining market share even
without this feature. And you do not need to, as Ritter
suggests, be "tied to the computer (and a Windows computer
at that) and limited to computer-to-computer calls" - IP
telephony functionality can easily be added to any of a
number of mobile internet devices. By Greg Ritter, Ten
Reasons Why, September 25, 2003
[Refer][Research][Reflect]
Canadian Hailed as Father of
PC
From the 'setting the record straight'
department: although most people credit the American
company Apple with having invented the PC, the MCM-70
Microcomputer, developed by Canadian Mers Kutt 30 years
ago, four years before the Apple, has been recognized as
the first PC by the IEEE Annals of the History of
Computing. Kutt on the long overdue recognition: "There are
many reason why this is great. I think in Canada, if
anybody gets recognized for something they did, it's good.
In some fields - and computers is one of them - we haven't
done a lot to acknowledge what has been done. We're all
proud of having done it. We definitely knew we were doing
something that was just a total breakthrough and that
nothing else had been accomplished like that. There's a lot
of people out there, and I won't mention the companies, but
they write articles about themselves having built it. In
Canada, we don't really look for big acknowledgments unless
they sort of come your way. This was a bit of a fluke the
way it all happened." By Caroline Alphonso, Globe and
Mail, September 25, 2003
[Refer][Research][Reflect]
Network Analysis of Knowledge Construction in
Asynchronous Learning Networks
So anyhow, James
Farmer wrote a bit on the structure of
communication in personal publishing, I passed along some
links to copnnectionism, James pondered this a bit, and Lindon
commented, "I think you should just call it 'Social
Publishing' and be done with it." Social publishing, social
networking: this is all a topic of numerous recent studies,
including the excellent analysis I cite here. The point of
the paper is to test whether "it follows that different
design characteristics of online discussion groups result
in significant differences in network structures leading to
different phases of critical thinking" and the quality of
the social network analysis is as good as I have seen.
But now. The Network Analysis takes two major approaches.
On the one hand, it studies the message content, the
sharing and comparing of knowledge, disagreements,
synthesis via negotiating meaning, testing of hypotheses,
proofs and admissions of change of knowledge. On the other
hand, it studies the social network: the relations between
actors, the power relations, time lags, and cohesion. It
should be clear that we have two different things here: the
former, a semantic network, and the latter, a
social network. The hypothesis, a constructivist
principle, is that "knowledge is constructed cooperatively
through social negotiation." So one would expect that the
dynamics of the social network would be reflected in the
(emergent) semantic network.
That's what this study tests: whether "A marked difference
in the design of ALNs is associated with marked
distinctions in the cohesion, role and power structures."
And it concludes that such an association exists. But as
the authors argue, "we cannot tell which of the design
characteristics is the primary factor in the dynamics of
the ALN. Is it the goals? The strict 'rules of the game'?
The reward?" Moreover, this association almost certainly
varies with the experience of the participants: a designed
network structure is less necessary for experienced
networkers (which is which 'ice-breakers' and similar games
are so inappropriate for meetings among seasoned
professionals).
Just as in logic, there is a distinction to be drawn
between the syntax of an argument and the
semantics of the same discourse, there is also a
similar distinction to be drawn in the field of networking
generally, between social (or syntactical) networking, that
addresses the structure of the network, and
semantical networking, that addresses the exchange of
meaning (not content) in the network.
By Reuven Aviv, Zippy Erlich, Gilad Ravid andAviva Geva,
Journal of Asynchronous Learning Networks, September, 2003
[Refer][Research][Reflect]
Teaching Courses Online: How Much Time Does
It Take?
Everyone knows that it takes a lot of
time to teach online, but just how much time is that,
really? That's what this study proposes to answer, and the
answer is: "between 3 ½ and 7 hours per week" for classes
of 25 students. "Participating in and grading the online
discussions takes the greatest amount of time, however, the
discussions show that the students posted 4 to 5 times as
many messages as the instructor." Now this study was
conducted of students in the 1999-2000 school year and was
just published, leading me to ask: what took so long?
Seriously, why would it take three years to compile and
publish such a report? It seems to me that with the rapid
pace of change, such data, at one time useful, is today
hopelessly out of date. By Belinda Davis Lazarus, Journal
of Asynchronous Learning Networks, September, 2003
[Refer][Research][Reflect]
Studios Moving to Block Piracy of Films
Online
More coverage of the film industry's
efforts to extend its propaganda campaign to the classroom
(I wish I could get my propaganda campaigns into the
classroom). "As early as next month the industry will begin
promoting a 'stealing is bad' message in schools, teaming
up with Junior Achievement on an hourlong class for fifth
through ninth graders on the history of copyright law and
the evils of online file sharing. The effort includes games
like Starving Artist, in which students pretend to be
musicians whose work is downloaded free from the Internet,
and a crossword puzzle called Surfing for Trouble." With
all the angst about school achievement recently, do you
think these sorts of political games are the best use of
students' time? By Laura M. Holson, New York Times,
September 25, 2003
[Refer][Research][Reflect]
Answering Vestigal Questions
The
corporate presentations take a beating at the hands of Jay
Cross as he continues his coverage of Online Learning 03.
At the conclusion of one presentation he asks, "Why does a learning company set
itself up for failure like this?" Another presentation is
described as "boring, useless, and content-free." And he
ponders the rapid decline of companies in the space.
By Jay Cross, Internet Time Blog, September 24, 2003
[Refer][Research][Reflect]
The Potential of Personal Publishing in
Education I: What’s Doing & Who's Doing It?
A
disappointingly short article, but contains a number of
useful links to actual examples of people using weblogging
in learning. By James Farmer, Xplana, September 25, 2003
[Refer][Research][Reflect]
Brains Can Have Wireless Upgrades: Scientist
Via Robin Good, this article offers the
tantilizing possibility of connecting a wireless network to
the brain. "This will enable direct mind-to-mind and
mind-to-machine communications, claimed University of
Reading cybernetics professor Kevin Warwick, who
specializes in artificial intelligence and robotics. He is
best known for his work in cybernetics, the study of
control systems, especially systems that blend human nerves
with electronic networks." Naturally scepticism abounds...
but the central question isn't whether this will happen -
it will, eventually - but rather, what happens when it
does. By Lynn Tan, CNet news.Com, September 23, 2003
[Refer][Research][Reflect]
EU Software Patent Plan Gets Thumbs
Up
The European Parliament has approved patents
for software over the objections of critics, but with
amendments that soften its impact. By Matthew Broersma,
CNet News.com, September 24, 2003
[Refer][Research][Reflect]
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