By Stephen Downes
July 1, 2004
Thinking About Interaction Design for Online
News Delivery
Very good article, with
implications obviously not limited to online journalism.
"Productive interaction is a recasting of the
author/designer's position in relation to the audience.
Instead of laying out a linear narrative in an enveloping
experience, the productive interaction designer frames an
exploration of a meaning space, making sure the audience
has the affordances to create their own 'take.'"
It has four major components:
- Content: Information, narrative elements, meanings and
sensations as communicated in text, image, video, sound,
tactile and other modes.
- Context: The integrated presentation of content in
form, decoration, attitude, organization, selection,
values, and experiences.
- Affordance: The handles that enable the audience to
work with and manipulate the content and context.
- Audience: The users as integral elements of the total
system, who operate it through the affordances, and who
create the final expressions.
By Philip van Allen,
Online Journalism Review, July 1, 2004
[
Refer][
Research][
Reflect]
The Democratization of Cultural
Criticism
The bulk of this article is devoted to
a comparison of criticism today and a half century ago,
deflecting the observation that today's critics are somehow
inferior to those of yore. The good bit comes in the last
paragraph. "The democratization of criticism - as in the
Amazon system of readers' evaluating books - is a messy
affair, as democracy must be... [but] the problems of
democracy demand more democracy (against the
corporatization of culture), less nostalgia for a golden
age that never was, and a spirit of openness to what is new
and invigorating in our culture." By George Cotkin,
Chronicle of Higher Education, July 2, 2004
[Refer][Research][Reflect]
Grants More Than Offset Soaring University
Tuition
The gist of this article is that
university tuitions are set in such a way as to maximize
grants, and that the increased tuition rates are more than
offset by student aid programs. "It is a shell game, pure
and simple," says King Alexander, president of Murray State
University in Kentucky. But other writers are critizing the study on which the article
is based. "The analysis doesn't include the more than 20
percent increase in average tuition rates for 2003 and
2004," argues Stan Jones, Indiana's higher-education
commissioner. And for some, there is no benefit at all.
"For the students with the most need, the net cost isn't
going down. The very poor don't pay enough taxes to get a
tax credit or deduction." By Dennis Cauchon, USA Today,
June 27, 2004
[Refer][Research][Reflect]
Collaboration First, Then Knowledge
Management
This item has been picked up by a
number of writers and seems to be worth sharing. It makes
me think of a common criticism of knowledge management
systems, that they are a solution in search of a problem.
After all, if people simply call up a friend or fire off a
fax, how does a knowledge management system helps. When
collaboration moves online, however, the picture changes.
"An important success factor for collaboration tools is
having a seamless integration path with any content
repository." Online collaboration creates a need for
knowledge management, and only in the context of
collaboration, therefore, does it make sense to start
talking about knowledge management. By Matthew Clapp, CMS
Watch, June 30, 2004
[Refer][Research][Reflect]
Open Access Jeopardises Academic Publishers,
Reed Chief Warns
According to the chief
executive of Reed Elsevier, "The rise of open access
publishing of scientific research could jeopardise the
entire academic publishing industry." But if you ask me, if
an industry is threatened by me sharing something I created
with other people, then this industry is already on a very
shaky foundation and probably doesn't merit special
measures needed to prop it up. By Richard Wray, The
Guardian, June 30, 2004
[Refer][Research][Reflect]
E-learning - The 21st Century Path to
Success
A glowing look at the rise of e-learning
is Britain, a revolution "which has helped 1.2 million
people since 2000 to improve their workplace skills, boost
their employability, or simply try something new." By
Unsigned, OnRec.Com, June 28, 2004
[Refer][Research][Reflect]
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