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Doors (the game)
Nele Van de Mosselaer, 2024/09/12


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I found this game more annoying than fun, and I have no idea why they would need to use the Unreal engine to design it. It reminded me of the old-style Flash games. Anyhow, as Nele Van de Mosselaer says, "Take, for example, a door in a videogame. There is nothing fictional about such a door: it is a simulated door that actually exists on your computer. You can see it, as it is there on your screen. You can open it, close it, maybe even lock and unlock it. You don't need to imagine anything, you just interact with it." Which does raise some interesting questions about representation. So, enjoy?

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