Another response to Vicki Davis's post on Second like and Web 3D. Though it covers a lot of ground and is largely encouraging, this post mostly takes Davis to task for criticizing Second Life. Most significant is the following observation: "the 3D web may not be Web3D, it may be built on a completely different architecture using a completely different client. The X3D standards will have an impact, but may not win out in the end. One of the biggest drawbacks of VRML/X3D is that it does not allow for multi-user interaction, and I believe this social, collaborative aspect of 3D worlds is what has been driving their adoption."
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