Igen Oukan explains why I am wrong to say "don't build educational games". "No new users? Not easier to understand? Not adding motivation? Simply disguising an old method? Well, I'm not so sure." Also, Alan Levine explains why I am wrong to say that the iPhone is a fad. "[Even] if the iPhone is a fad, it is without doubt, IMHO, a game changer. If it were not, why are all the competitors rushing to make clones?"
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