Multiplayer Asteroids, Sans Asteroids
Scott Gilbertson,
WebMonkey,
Apr 11, 2012
If you had spent as much time as I had standing in front of a console playing Asteroids at the local arcade, you'd understand why I have to run this item. "It started with a post on Seb Lee-Delisle’s blog where he claimed to have built a Node.js-based real-time multiplayer version of the classic Asteroids videogame (albeit without the asteroids). That turned out to be an April Fool’s prank, but the idea was compelling enough that now there really is a real-time, multiplayer Asteroids game on the web. It’s based on Doug McInnes’ HTML5 Asteroids and uses the as-yet-unreleased Firebase API." Ah, progress.
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