I lost interest in commercial online multiplayer games when I discovered people cheating (a game crash was followed by a massive attack on my empire that somehow pinpointed every weakness; the other player admitted seeing my troop disposition). It's the same experience I had in Reno - playing poker in the poker room was fun until the hustler came in and started betting the maximum on every hand. At this point - where people are exploiting the system for profit - the games are no longer fun. And, of course, "the industry has done little to share cyber threat information" - probably because they make more money from the people gaming the results than the people just in it for fun (it's the same relationship Google has with advertisers and spammers).
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