This post summarizes a paywalled article (and the link provided is actually to an individual libraryu account, making it doubly walled) but you can fine the text on sci-hub (28 page PDF). Most of the article cosnsists of a large table summarizing other articles. Kapp rightly focuses on the conclusions and restates them accurately. For example, "Serious games need to have replay value rather than be a once-off learning endeavor." Also, "an intuitive game interface with minimalist control mechanics and an uncomplicated heads-up display are recommended to keep the player/learner focused on the learning at hand." It's funny how the game elements and the learning elements always sem to be in opposition, and how the focus is to get the gameplay into the background to focus on the learning.
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