Make as Big a Mess of My Second Life
Brian Lamb,
Abject Learning,
Oct 30, 2006
I have been a bit sceptical of Second Life, and for similar sorts of reasons: "For one, my bent toward 'fast, cheap, and out of control' technologies has left me underwhelmed by top-heavy immersive 3-D environments." Then there's this, reported by Brin Lamb: "Four of the Lower Mainland's major post-secondary educational institutions will simultaneously open a virtual campus in the online cyberworld Second Life and a new real-world $40-million digital media school on Great Northern Way." Sounds great, but: "Tuition for this program is going to cost twenty grand per year." And I've heard this before: "Having students create their own learning environment 'is the future of educational research.'" So...
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