They can't handle more than 38,000 people at a time, forcing them to kick 'non-paying' customers off the service at peak loads, but they're going to have voice chat integrated by June, 2007? You know, what this reminds me of is AOL's original strategy - advertising like crazy, offering a service that they couldn't sustain, then turning around and using the hype money to buy a real business, which in their case turned out to be Time-Warner.
Meanwhile, we have a competing virtual world called Outback Online coming onto the scene. And what will happen, of course, is exactly what happened with social networking (and so many other services - it's like the business community makes the same mistake over and over), a set of 3D virtual world silos each trying to attract a market share. We'll go througn several years of this and eventually an open source effort, maybe called Open3D or something like that, will create a single-identity distributed version.
Meanwhile, we have a competing virtual world called Outback Online coming onto the scene. And what will happen, of course, is exactly what happened with social networking (and so many other services - it's like the business community makes the same mistake over and over), a set of 3D virtual world silos each trying to attract a market share. We'll go througn several years of this and eventually an open source effort, maybe called Open3D or something like that, will create a single-identity distributed version.
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