Second Life Goes Open Source ...Sort Of
Alfred Essa,
The Nose,
Jan 12, 2007
There's more on this, but I want to get it in: Linden Labs, the company that owns Second Life, is (in a sense) open sourcing its viewer. As Alfred Essa points out, that's a long way from open sourcing the platform itself, which is what we really need. I have long wondered why we can have a network of open source 3D realms, where we can jump from one realm to the next at will. That's what the old intermud protocol was supposed to be all about. It's almost tempting to try to resurrect some old MUD code to see whether a 3D layer could be added. Nightmare 3D Mudlib, anyone?
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