Gnomes Rain From Azeroth'S Skies
Tony Walsh,
Clickable Culture,
Jul 05, 2007
Something that hasn't come up a lot - yet: spam in virtual worlds. There is already a pretty well established history of advertising in video games (for But this is of a different order - the spam, in the form of corpse graffiti, was created by players, not game owners. This just raises the spectre of spam objects filling places like Second Life with advertising - and what's to stop them?
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