I'm a bit late covering this (no fault of theirs - they emailed me ages ago) but I think it's still worthy of note. "The Tech Virtual Museum Workshop, launched in December, is Museum Director Peter Friess's grand experiment in open sourcing the museum's content development process. His idea, that is, is to fill the halls of a major museum with exhibits conceived entirely by outsiders, prototyped in Second Life, and licensed under Creative Commons for all to use." Robert Stephenson wrote to me to say that the experiment worked: "Three months after launch we have 154 members, 69 projects for exhibits, 42 exhibits built or abuilding in Second Life and four winners selected for installation in the (real life) Tech Museum."
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