Body Language
Clark Aldrich,
Style Guide for Serious Games, Simulations,
May 05, 2008
I like the discussion of body language generators for games (and presumably avatars). But I question why this would have anything to do with 'serious games' specifically - especially when I note that the example illustration is from my favorite 'non-serious; game, Civilization, which has been using body language emulation for years now.
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