Summary of a presentation at mLearn08: MiLK: students building mobile learning games in higher education by Debra Polson. Inge de Waard writes, "She showed showcases of custom mobile games. Debra motivates students to develop mobile games and they love it!... the students came up with activities and learned more then they bargained for. One conclusion was that peer assessment is a HIGH motivator. Students wanted to create GREAT games, because their peers would play the game and give feedback on it." This is consistent with the principles for effective online learning I have seen elsewhere - learning that is not merely student-centered but in large part student-created and motivated by public (authentic) performance.
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