Brainbox: Neuroscience and Learning
Vision,
Jan 13, 2009
This article overviews the effect of current brain research on learning, but focuses for most of the latter half on the (potential) use of brainwave or brain sensor interfaces in learning. "Wearing a headset with 14 electrodes attached to it, players can control and manipulate objects and change environments according to their emotional state. Furthermore, the creatures in the game react to players' facial expressions in real time." Via Helge Sherlund.
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