I'm not in total agreement with this paper - the hand-wave, for example, to dismiss the possible impact of corporatism on game-players ("her politics cannot, for us, automatically be seen as 'uncritical' if she does not agree with our politics") - but there are enough good ideas to reward a careful read. Such as: "When a word is associated with a verbal definition, we say it has a verbal meaning. When it is associated with an image, action, goal, experience, or dialogue, we say it has a situated meaning. Situated meanings are crucial for understandings that lead to being able to apply one's knowledge to problem solving." And: "Affinity spaces are well-designed spaces that resource and mentor learners, old and new, beginners and masters alike. They are the "learning system" built around a popular culture practice." And: "We believe that learning how to produce and not just consume in popular culture, as Jade did, is one good way to start the critical process." Via Derek Wenmoth.
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