Yes it's an over-simplified view of learning games, but it's a nice way to look at them. By dividing the aspects of games into three major categories - motivation, simulation and narration - Patrick Dunn is able to draw out the different emphases of different types of games, such as branching story (all narration, little simulation) or quiz games (all motivation, not so much narration).
Today: 10 Total: 98 [Share]
] [