This is pretty simple: "Educational simulations will be in widespread use by leading instructors within 5 years and will eventually change education as much as textbooks and motion pictures." But more interesting to me is that "simulation design requires the ability to step outside of a traditional, linear approach to content creation—a process that is counter-intuitive to many teachers." Aldrich recommends that teachers and designers begin playing computer games in order to become familiar with the concept. Absolutely.
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