Content-type: text/html Downes.ca ~ Stephen's Web ~ Game Element: Balance

Stephen Downes

Knowledge, Learning, Community

Brief post outlining the importance of balance in game design. Balance refers to the fairness of a game (especially among multiple players) and the fine line between being too easy and too difficult. "Balancing a game is not an algorithmic calculation," writes Kapp. "As a fascinating article on Gamasutra states: A game being 'balanced' is also always, at best, a rough approximation."

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Stephen Downes Stephen Downes, Casselman, Canada
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Last Updated: Dec 22, 2024 12:21 a.m.

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