A fairly light read with a decent number of links, this short article touts the potential of virtual reality (VR) to reshape education. Of course, if past experience is any guide, instead of creating simulations of ERs and submarines, educators will use VR to simulate the typical college lecture theatre. Anyhow, some references to projects here include: Project Sansar, a VR creation platform; High Fidelity open-source VR platform; Facebook's social VR, and much more. See also CBC, In VR and AR, Computers Adapt to Humans.
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