Jackie Gerstein describes a board game and set of cards she uses as a prompt to promote reflections on experiences. The game and cards pose different questions participants respond to, for example, "What new skills have you learned?" and "What surprised you the most?" I've had these tried on me in the past and struggled to explain in a public forum that the answers were "nothing" and "nothing". Not every educational experience can be reduced to a flash card. As I read this, though, it occurred to me that a much better experience would be to have the students create the questions for themselves. Now of course you can't do this every time (they'll eventually develop a set of canned questions, just like these). But it should happen at some point.
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