I've been working on the design of my upcoming E-Learning 3.0 course, so I'm paying a bit more attention to instructional design articles than usual. So what's missing in most courses? It's a bit of a clickbait headline, isn't it? "What tends to be missing," writes Tom Kuhlmann, "is the more complex decision-making interactivity." By this he means activities that prompt hypothesis-formation and testing. I'm not sure it's that rare. But it's true that you won't find it in most rapid e-learning page-turners. " The obvious reason why we don't do more of this in our courses is that it takes more time to build. The reality is that most clients seem satisfied with basic click-and-read type content." And that right there is the problem with a lot of corporate e-learning.
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