This is a fairly basic list of alternatives to feedback of the form 'correct' and 'incorrect' but it's worth thinking about. The section on incentivized feedback made me think about No Man's Sky. The interface is basically based on point-and-click (such as shooting things) because it gives you basically an infinite command set. But it's a hard skill to master. So the game steps you through it, requiring you to 'mine' minerals and plants by pointing and 'shooting' with a 'terrain manipulator', and then to 'scan' plants and moving animals by pointing and 'shooting' with a 'scanner'. You never get negative feedback, only rewards when you do it correctly. Maybe that's why the game makes me feel good. Via Mike Taylor.
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