Nomic World: By the Players, for the Players
Clay Shirkey,
May 27, 2004
Faculty members around the world know that the purpose of faculty meetings isn't to make decisions but rather you allow administration to say faculty were consulted when the decision is finally made. But what if you created an organization - an online organization, say - in which the members actually did make the decisions? This fascination discusses the concept of the Nomic World, first devised by Peter Suber, which allows users to take control of an online environment. Shirkey gets at some of the difficulties of such an environment(nicely, in a way that demonstrates his street cred experience with MUDs and IRC). I think there's something to this - in fact, I think there's a lot to this, since it is (eventually) the way we will govern society as a whole.
Today: 1 Total: 10 [Share]
] [