Content-type: text/html Downes.ca ~ Stephen's Web ~ Into the metaverse: What does it hold for the future of L&D?

Stephen Downes

Knowledge, Learning, Community

So here's the claim for the metaverse and learning: "When you put a headset on for 20 to 25 minutes and learn by doing, you're getting the same learning outcome as watching that PowerPoint lecture for three hours in that video from 1994." It's a ridiculous claim, of course. First, because the learning outcome from the PowerPoint lecture is a very low bar. Second, because the result of putting on the headset can range between zero learning all the way through to inspirational. And third, because the metaverse, properly so-called, isn't really about VR technology, it's about the persistence of objects in virtual environments (see this diagram to keep the meanings clear). So let's back up, take a deep breath, and think about what we're talking about here.

Today: 4 Total: 103 [Direct link] [Share]


Stephen Downes Stephen Downes, Casselman, Canada
stephen@downes.ca

Copyright 2024
Last Updated: Nov 23, 2024 5:07 p.m.

Canadian Flag Creative Commons License.

Force:yes