What attracted me to this article (28 page PDF) was the detail the authors get into, including for example a table of various types of augmented reality (AR) technologies, the tools they use, and potential augmented parameters (illustrated). The article itself is based on a systemic literature review (which means it misses a lot of informal and current work). It does, however, draw some useful connections, including linking some specific pedagogical approaches (constructivism as defined by Lord, experiential teaching as defined by Kolb) and provides detailed charts of applications of AR-based technology in construction and architecture higher education.
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