Content-type: text/html Downes.ca ~ Stephen's Web ~ What's Next for AR/VR and Immersive Learning

Stephen Downes

Knowledge, Learning, Community

"Augmented and virtual reality (are) now engaging learners by connecting them to a vivid, multisensory and powerful real-time virtual experience," according to this article. Notwithstanding the cost and cumbersome headsets, "The technology is delivering." So what does the future hold? "AR/VR and their combined use in immersive learning experiences will continue to grow, with market forecasts seeing the sale of equipment and software growing from $22.1 billion in 2020 to $161 billion by 2025, fuelled by new technologies, AI-related developments and better design," according to a market report (I'm not sure whether I believe that). This article also looks at skills development needs to support this new industry: "One solution being explored in a variety of continuing education units and trades programs is to modularize apprenticeship and to offer both AR/VR training alongside work-based learning and support from a journeyman." Related: the predictive metaverse. Also: design for collaborative learning in the metaverse.

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Stephen Downes Stephen Downes, Casselman, Canada
stephen@downes.ca

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Last Updated: Nov 21, 2024 3:11 p.m.

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