This item cites research describing the tendency of children to offer personal information over VR. "In my experience," says one participant, "it doesn't take much to know a kid's private information. Sometimes when I go into rooms, I see kids share all the information publicly and voluntarily...Kids don't understand that it's just like standing on the street corner and shouting it." All true, but let's not blame the kids. We should be clear, I think, that the problem is not the VR technology, the problem is the companies collecting information using VR. (Also, I found the 'race' data collected a bit weird - leaving aside whether race is even a scientific category, the table lists only one 'race' for both parent and children, which seems rather prejudicial to me).
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