According to this article, "Meta has launched a new partnership with a slew of universities in the U.S. and U.K., as it looks to ingrain VR across the education system." I guess it's a big deal (per Mixed, Upload, Social Media Today, Technopedia, ReadWrite, etc etc) but it's hard for me to stifle a yawn. It's not simply that I was here for the Second Life hype, it's that their product is a "digital twin" of the university - "environments that directly replicate their real-world campus counterparts" - the least imaginative use of any media ever. I think there's a lot of room for VR in education, but this announcement isn't it.
Today: 6 Total: 273 [Share]
] [