A Virtual World With Peer-to-Peer Style
John Borland,
CNet News.com,
May 13, 2005
I'm sure every MUD designer has dreamed of something like this: a massive multiplayer role-playing game (MMRPG) hosted not on a large central server but rather on the individual computers of each of its members. You control your own part of the universe, and can go from there to explore the rest of the world. A lot like the web, but with the characteristics and interactions of an online game. Solipsis finally realizes that vision.
Today: 2 Total: 16 [Share]
] [