Who didn't see this coming (aside from the publishers of proprietary educational content, I mean)? "What happened was an explosion of new, often free technologies competing to entertain and teach children. Young children have long been a primary audience for computer learning games. But with free games and learning sites now available all over the Internet, parents are finding that they do not need to buy software that can teach the A B C's." Via Golden Swamp. Clark Aldrich also comments.
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