Link and discussion of Ulises Mejias's syllabus on Social Software Affordances along with discussion of a related text, Where the Action Is: The Foundations of Embodied Interaction (2004) by Paul Dourish. "According to Dourish, tangible and social computing are ultimately centered on the notion of embodiment. Specifically, embodiment focuses on three areas: the role played by the environment in which work takes place; how work really takes place (i.e., not work in the abstract, but in reality - the unplanned, unforeseen, the unexpectedness of working environments); and the recognition of the variety of roles artifacts play in our daily interaction with them (e.g., my pen makes a nifty letter opener at times)."
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