Simulations, Baudrillard, Serious Games
Paul Maharg,
Zeugma,
Feb 16, 2006
Good article that captures quite well what I've tried to achieve with this site and in turn applies (correctly, in my view) the same thinking to games. Citing Bakhtin: "The novel orchestrates all its themes, the totality of the world of objects and ideas depicted and expressed in it, by means of the social diversity of speech types and by differing individual voices that flourish under such conditions. Authorial speech, the speeches of narrators, inserted genres, the speech of characters are merely those fundamental compositional unities with whose help heteroglossia can enter the novel; each of them permits a multiplicity of social voices and a wide variety of their links and interrelationships (always more or less dialogized). These distinctive links and interrelationships between utterances and languages, this movement of the theme through different languages and speech types, its dispersion into the rivulets and droplets of social heteroglossia, its dialogization."
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