I love this kind of visualizing, which gets to the heart of one possible future of learning. "The MESH would be structured similarly to a massively multi-player online role playing game such as World of Warcraft. But rather than killing dragons or aliens, teams would fluidly form to bid on and, if selected, attempt to solve real-world problems. Assuming they were successful, they would get a) points towards a "degree," and b) an increasingly detailed assessment of natural strengths (such as leadership or project management), industry preferences, and weaknesses to be worked on." The key elements here are 'fluidly collaborative' (or, in my terminology, 'cooperative'), online and distributed, and engaged in real-world activities.
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